Stereo / passive
Two viewpoints; often strong with texture. Harder on plain or dark surfaces without projection.
Knowledge · Architecture
Three common paths to depth. No universal winner, different strengths on surface, range and takt.
Comparison
We do not name a ‘best camera’. We name typical trade-offs that show up in feasibility tests.
Two viewpoints; often strong with texture. Harder on plain or dark surfaces without projection.
Active pattern or line; strong geometry on many industrial parts; watch ambient light and WD.
Fast for coarse pose or bin context; accuracy and industrial robustness are task-dependent, testing required.
Choice
Combine this with the selection guide. For bin picking and gauging, surface matters at least as much as ‘resolution’.
Gloss, black plastic, metal: plan active lighting/projection or another modality.
Bin depth and cell layout constrain which sensors make sense.
Full dense clouds every cycle are not always needed, sparse or ROI approaches can suffice.
Eye-in-hand vs fixed, hand-eye and drift belong in the architecture choice.
Photos or samples of surface and presentation beat a datasheet comparison.