Knowledge · Fundamentals

Camera resolution, FOV and working distance, one geometry.

The smallest feature you must see, the available space and the lens together decide whether your sensor has ‘enough pixels’, not the megapixel claim alone.

Industrial camera and optics

Decision

Start from the feature, not the catalogue

Resolution only matters once you know how many pixels you want across the smallest critical feature width, and whether lighting and motion keep those pixels usable.

Feature size

Define the smallest defect, edge or code width you must detect or measure reliably.

Pixels across the feature

Rule of thumb: several pixels across that width, more for gauging, fewer for coarse presence. Always validate.

FOV & working distance

FOV must cover the part (plus margin) at the available WD. Lens + sensor size close that triangle.

Approach

Practical sequence

Keep depth of field, lens distortion and mount angle in the same conversation, otherwise the geometry works on paper but not on the line.

  1. 01

    Lock FOV and WD

    Measure the real mount position and clearance, not the ideal catalogue WD.

  2. 02

    Choose sensor + lens

    Pick a sensor size and focal length that deliver FOV at that WD, with room for focus and depth.

  3. 03

    Check pixel size

    Compute pixels/mm or pixels across the feature; check whether gauging or detection needs that density.

  4. 04

    Validate optics and lighting

    Samples under line conditions: motion blur, glare and depth of field can make ‘enough pixels’ useless.

Limits

What this guide does not promise

No universal megapixel table. No substitute for lens calculation or feasibility testing on real parts.

Gauging ≠ detection

Sub-pixel gauging needs different margins than presence/absence.

Lens first when WD is tight

Sometimes another lens or a second camera beats a more expensive sensor.

Depth of field

Thicker parts or tilt need DOF awareness, resolution alone will not fix it.

Vincent van Montfoort

Work the numbers on your part

Send feature size, FOV sketch and available WD, we check whether the stack holds.